Closed Silroth closed 5 years ago
[Heroic]
Trash
[x] 1. Coilfang Warrior base damage should be 3052-4631, same abilities as on normal.
[x] 2. Coilfang Siren base damage should be ~1900-2100, Lightning Bolt for 2400-3500, Arcane Flare for 1321-1527 dot ticking for 642.
[x] 3. Coilfang Engineer base damage should be around 3000, Bomb for 2253-2745.
[x] 4. Bog Overlord base damage should be 7069-9996, stronger version of spells. Should be immune to all CC.
[x] 5. Coilfang Myrmidon base damage should be 3700-4100, Cleave, Sweeping Strikes and a stronger Execute (not sure about this since all Execute spells are only normal weapon damage and not 120% as some comments claim) when target is below 20% health. Should be immune to Mind Control.
[x] 6. Coilfang Oracle base damage should be 2447-2874, Sonic Burst for 1240-1680, Frost Shock for 3214, Heal for 15700-18100.
[x] 7. Tidal Surger base damage should be 2010-3000, Frost Nova for 1000-1200, Water Spout for 2331-2709.
[x] 8. Steam Surger base damage should be 1400-2000, Water Bolt Volley for 2274-2524.
[x] 9. Coilfang Sorceress base damage should be ~2800-3000, Frostbolt for 2580-3520, stronger Blizzard, Frost Nova for 1020-1160.
[x] 10. Coilfang Slavemaster base damage should be 4600-6500.
[x] 11. Dreghood Slave base damage should be 984-1392, same abilities as on normal.
[x] 12. Coilfang Leper base damage should be 800-1180, 1280-1650 ranged Shoot attack, same spells as on normal but stronger.
[x] 13. Hydromancer Thespia base damage should be 3000-4200, her spells should hit harder and she should cast 2 Lightning Clouds at once.
[x] 14. Coilfang Water Elemental base damage should be around 1700-2200, Water Bolt Volley should deal 1780-2120 damage.
[x] 15. Mekgineer Steamrigger base damage should be 4200-7200, every 7 seconds he should summon extra gnome in addition to his normal gnome summoning, 5 minute enrage timer on heroic.
[x] 16. Steamrigger Mechanic base damage should be 1170-1420, stronger repair heal on heroic.
[x] 17. Warlord Kalithresh base damage should be 4600-5800, same abilities as on normal only his Impale should deal more damage.
Are there any sources for the damage for the trash and such you're quoting? Because just running this in t5 equivalent gear and getting auto'd for 1-1.8k a mob is kinda lul worthy
it's basically going to force any group to be 3 CC or GTFO which completely fucks over progression into raiding tiers if you can't easily have your shamans and stuff in 5 mans heroics for attunements
@Anselm123 Whole stats (dmg+hp) are taken from prenerf notes so they may be slightly, or even sometimes significantly increased. Thats why we put them on beta tests to see how people can handle those things. TBH personally im not also a big fan of putting a lot of massive changes on dungs but focus on well scripted mechanics. I'm pretty sure we will consider if its worth to make dungs such hard on our main realm.
Well i'll have more experience come today we're going to do some more today and see. But we had t5 equivilent gear and i was getting hit pretty hard with 60% reduction, will be pretty overtuned for blues/few epics even with 3 cc.
You need to tuned this shit around having 1 cc, we can't progress into T5 if our non cc dps can't go into heroics.
Trash:
[x] 1. Coilfang Warrior base damage should be 1177-1664, when engaged uses all abilities properly.
[x] 2. Coilfang Siren base damage should be 1092-1543, when engaged uses Lightning Bolt but Arcane Flare is used very rarely, never casts Fear (Spell ID 38660) spell.
[x] 3. Coilfang Engineer base damage should be 1177-1664, when engaged uses all abilities properly.
[x] 4. Bog Overlord base damage should be 3282-4641, when engaged uses all abilities however it doesnt try to cast Fungal Decay to stack it but waits till the debuff wears off before casting it again. Should be immune to all CC.
[x] 5. Coilfang Myrmidon base damage should be 1177-1664, when engaged uses Cleave but does not use Execute (Spell ID 7160) when their target is below 20% health or Sweeping Strikes. Comments mention should be immune to Mind Control, not sure about other forms of CC such as fear, snare, root etc.
[x] 6. Coilfang Oracle base damage should be 1092-1543, when engaged uses all spells properly.
[x] 7. Tidal Surger base damage should be 1289-1821, when engaged uses all abilities properly.
[x] 8. Steam Surger base damage should be 351-496, when engaged uses all abilities properly.
[x] 9. Coilfang Sorceress base damage should be 1092-1543, when engaged uses all spells properly.
[x] 10. Coilfang Slavemaster base damage should be 1177-1664, when engaged uses all abilities properly.
[x] 11. Dreghood Slave base damage should be 706-999, when engaged does not use Enrage ability at all. They should reset aggro every few seconds.
[x] 12. Coilfang Leper base damage should be 410-579, when engaged uses some of abilities, should have https://db.excalibur.ws/?npc=21338#abilities
Bosses:
[x] 13. Hydromancer Thespia base damage should be 1576-2227, when engaged uses all abilities properly.
[x] 14. Coilfang Water Elemental base damage should be 351-497, when engaged uses Water Bolt Volley however its doing only 380 damage, comments mention it should deal 700-1000 damage on normal.
[x] 15. Mekgineer Steamrigger base damage should be 2091-2957, when engaged uses all abilities properly.
[x] 16. Steamrigger Mechanic base damage should be 570-700, during combat uses all abilities properly.
[x] 17. Warlord Kalithresh base damage should be 1699-2403, when engaged only uses Spell Reflection, he should use Impale on random target on his threat list that ticks for 500 on normal (if Impale is recast on same target it should stack up to 3 times), Head Crack on main target and the Naga Distiller event is missing.