SunwellWoW / Sunwell-TBC-Bugtracker

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Black Morass portals, client crash #4495

Closed balo-git closed 5 years ago

balo-git commented 5 years ago

Description: As of recently, Black Morass suffers from a couple of major bugs.

How it works: Sometimes after killing the second boss, the remaining 6 portals (that is portals 13,14,15,16,17,18) spawn in quick succession (within a few seconds), before the associated mob is killed.

Frequently after killing the third boss, a critical error crashes the client of multiple players inside the instance. Occasionally this repeats on logging back into the character, waiting a few minutes before logging back in usually works. In some cases, loot from the last boss is lost because of this.

How it should work: All portals should only spawn after the mob associated with the previous portal is killed, or after a sufficient period of time has passed.

Client shouldn't get a critical error.

Source (you should point out proofs of your report, please give us some source):

balo-git commented 5 years ago

To clarify the client crash happens a bit after the boss's death. Players have enough time to roll for items, but not enough to allow the item rolls to expire. It crashes during Medivh's dialogue, and might potentially be tied to the roleplaying event.

NeonicSupersonic commented 5 years ago

More portals supposed to open even if previous portal minibos still alive.

https://wowwiki.fandom.com/wiki/Opening_the_Dark_Portal

The Opening of the Dark Portal Edit The event begins with Medivh calling for assistance and a portal quickly opening in one of the four designated zones: the first of 18 total waves of infinite dragonkin. Once a given portal has been shut or enough time has passed, a consecutive portal will be opened in a different zone and the entire encounter is timed from the opening of the first portal. At waves 6, 12, and 18, there is a boss encounter. All of the portals will spawn mobs that will seek to drain Medivh's shield and eventually kill him.

balo-git commented 5 years ago

Fair enough, I'll correct my original report.

At any rate, the issue I'm sometimes observing is the last 6 portals all spawning within a few seconds of eachother. They also sometimes spawn in the same place, in the most recent incident, 5 of them all spawned on top of eachother.