Look at these 2 responses. notice how the level 2 player has a larger lifetimeGold value than the level 30 player. i presume the units are different for them. do we know what those units are and at what point do they change??
lifetimeGold on player is actually the amount of gold the player had at the end of their last match. It should be moved to participant.attributes.stats.gold instead.
Look at these 2 responses. notice how the level 2 player has a larger lifetimeGold value than the level 30 player. i presume the units are different for them. do we know what those units are and at what point do they change??