This integrates with CMake and should let you test and run the project more quickly and easily. Relevant extensions will be recommended by extensions.json. The launcher mostly uses CMake Tools.
The tcod folder is added to PATH on launch. So you don't need to move any files around other than manually installing tcod.
Only Windows settings were added, but it shouldn't be too difficult to add more using the current settings as a reference. Other files could be added like settings.json but I haven't messed with them yet.
Once CMake Tools is installed, allow it to configure the project, then configure CMake Tools using the status bar along the bottom of the IDE. The roguelike project should be selected for example. Then use the Run tab from the top menu to start the game.
This integrates with CMake and should let you test and run the project more quickly and easily. Relevant extensions will be recommended by
extensions.json
. The launcher mostly uses CMake Tools.The tcod folder is added to
PATH
on launch. So you don't need to move any files around other than manually installing tcod.Only Windows settings were added, but it shouldn't be too difficult to add more using the current settings as a reference. Other files could be added like
settings.json
but I haven't messed with them yet.Once CMake Tools is installed, allow it to configure the project, then configure CMake Tools using the status bar along the bottom of the IDE. The
roguelike
project should be selected for example. Then use the Run tab from the top menu to start the game.