SuperGO2 / supergo2-issues

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War planet System don't work properly #291

Open Kariuzz opened 2 years ago

Kariuzz commented 2 years ago

Describe the bug In the war, when fleets are arround of defenses do randoms atacks and not targets enemy fleets

To Reproduce Steps to reproduce the behavior:

  1. Atack a fleet with missile weapon
  2. Surround the portal entrace
  3. Set a enemy fleet with missile weapon in max range
  4. Set your own fleet config in min range - closset
  5. Expected behavior Fleets always prioritize enemy ships and not defenses no matter the config (max range - min range)

Screenshots image

Additional context Max range or Min range don't limit your weapon range. Check it

Warner231936 commented 2 years ago

range is 5-8 without Tech, range is 5-11 with Tech,
depending on your tech... ..

Kariuzz commented 2 years ago

image This is a record of the war he dosn't have de ultimate tech of missile weapon, this is impossible, yeah it is your allied but don't need to lie

Warner231936 commented 2 years ago

i did not have that photo, i have to ask questions like that to ensure actual bugs are here. as to not waist the devs time. in the future if you have the original situation on picture or video id suggest using that instead of props

DeepFriedBunny commented 2 years ago

We are all here to test these things.

Your fleet acted like a directional fleet in the war.

round 1 I was out of range round 2 I came into range

the only thing I can think of is that your ship wasnt in range and hit the Pdef then didn't reload before my fleet was able to kill / PD reduced your He3.

however if that isn't the case then this is super weird, will test this some more soon for the devs.

Kariuzz commented 2 years ago

las naves atacaron 8 defensas y tuvieron he3 suficiente como para atacar a tus naves ya que son naves de combate