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Damage type bonuses only use first weapon type #411

Open Warner231936 opened 2 years ago

Warner231936 commented 2 years ago

Describe the bug Damage calculations are incorrect when there are weapons of 2 different damage types installed .

The damage type of the 1st installed weapon module is carrying over that type of damage to the other weapons modules regardless of them being a different damage type To Reproduce Steps to reproduce the behavior:

  1. Build 2 ship builds with the same mods other then there gun layout, one build with a heat weapon rapid fire the other with taskmaster "kinetic" both followed with 4 Bloody Mary weapons
  2. send each of the builds to arena one at a time, and see the massive difference in dmg output

Expected behavior each weapon modules damage type be calculated individually,

https://user-images.githubusercontent.com/101828275/195510042-622e737b-4837-44f4-b4f3-269800c5385c.mp4