Describe the bug
Damage calculations are incorrect when there are weapons of 2 different damage types installed .
The damage type of the 1st installed weapon module is carrying over that type of damage to the other weapons modules regardless of them being a different damage type
To Reproduce
Steps to reproduce the behavior:
Build 2 ship builds with the same mods other then there gun layout, one build with a heat weapon rapid fire the other with taskmaster "kinetic" both followed with 4 Bloody Mary weapons
send each of the builds to arena one at a time, and see the massive difference in dmg output
Expected behavior
each weapon modules damage type be calculated individually,
Describe the bug Damage calculations are incorrect when there are weapons of 2 different damage types installed .
The damage type of the 1st installed weapon module is carrying over that type of damage to the other weapons modules regardless of them being a different damage type To Reproduce Steps to reproduce the behavior:
Expected behavior each weapon modules damage type be calculated individually,
https://user-images.githubusercontent.com/101828275/195510042-622e737b-4837-44f4-b4f3-269800c5385c.mp4