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Issue tracker for SuperGO2 project
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Humaroid 2 movement of ship based fleet #523

Closed anon-1800 closed 2 years ago

anon-1800 commented 2 years ago

Describe the bug According to krtools the movement of the ship based fleet on Humaroid 2 should be 4, when it it's at least 7. To Reproduce Steps to reproduce the behavior:

  1. Send a fleet that can do huma2 with 7 movement to a Humaroid lv.2
  2. Let the fleet destroy all the other fleets.
  3. Watch how the ship based fleet moves more than 4 spaces and your fleet never catching up with it.

Expected behavior The fleet with ship based weapons shouldn't move more than 4 spaces.

0Nimroth commented 2 years ago

This isn't a bug, krtools isn't counting the added movement from the mercury wing flagship that all the fleets in humaroid 2 have.

anon-1800 commented 2 years ago

My bad, forgot about the flagships.