SuperMartijn642 / MovingElevators

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[Crash] Client crashes when a far away elevator with inbuilt Display starts moving #204

Closed XAgent1990 closed 5 months ago

XAgent1990 commented 5 months ago

Version Info

Are you using OptiFine?: No

Steps to Reproduce Build an Elevator with a display, with the elevator having a height of 2+ blocks. If you start moving the elevator, anybody outside the renderdistance but still inside a somehow not too much greater distance than that, will have their client crash. the exact reason I can't explain. In our case the render distance was 12 chunks, and the crashing clients were 19 chunks away.

We tested this for like two hours with four people. Sometimes having a display on the elevator doesn't caus the crash. Add one block in a specific spot and boom, game crashes. The only way we found to always prevent this crash is for us to forbid displays on the moving elevator itself, which is a shame. I hope you may be able to somehow fix this.

Crash report (~/logs/latest.log) crash-2024-01-22_18.14.57-client.txt

Reingerg commented 5 months ago

Thanks for finding the error

SuperMartijn642 commented 5 months ago

Should be fixed now in Moving Elevators version 1.4.6. Thank you for reporting the issue!