Closed MuteTiefling closed 3 years ago
For what it's worth, Mekanism tanks do already void the gases that are allowed to be voided (most of them). So while it's cool to have an extra way to do it, this isn't strictly required either.
I didn't even know Mekanism has radioactive materials. I will make sure to change it so trash cans don't accept them. Is it just gasses or also items and liquids that shouldn't be voided?
It's only those 4 gases.
I blocked any gasses that are radioactive now, so hopefully that also works if Mekanism ever adds new ones. I fixed it in 1.0.6a for all the 1.16 versions.
Thank you for reporting the issue and the excellent instructions!
Awesome! Thanks for the quick fix!
i hope this will become configurable cause i hate because how you intent on doing it originally
This is a design choice by Mekanism. Radioactive material is not intended to be voidable.
Version Info
Description of the Bug Mekanism's radioactive materials (Nuclear Waste, Spent Nuclear Waste, Plutonium, and Polonium) are not meant to be voided. Breaking pipes with these materials in them irradiates the world. They are not allowed in Chemical tanks either and breaking machines with them also irradiates the world.
This is a design choice of Mekanism and ought to be respected by mods that interface with it. By allowing these to be voided, it very much removes the challenge of dealing with nuclear products.
2 introduced gas support, but did not introduce any blacklist that I'm seeing.
Steps to Reproduce
Pipe any of these fluids into your trash cans and they go away without leaving radiation. Ideally, they simply shouldn't go in.
Screenshots