Describe your system:
- Operating System (be specific): ubuntu 9.10
- Machine type (32-bit or 64-bit): 64
- Mupen64Plus version: 1.99.3
- Plugins used: see below
For visual artifacts, give:
Goodname: Tony Hawk's Pro Skater 3 (U)
Name: THPS3
MD5: 9D4891BF26881C4541171B0235015FD4
CRC: 1a7f70b5 b7b9fd
Describe the problem:
When playing the game ground textures near the bottom of the screen flicker
a lot (polygons turning black for a frame).
During the intro a lot of
Core Warning: two events of type 0x8 in interrupt queue
Core Warning: two events of type 0x8 in interrupt queue
Core Warning: two events of type 0x8 in interrupt queue
are thrown, it stops in game.
With Glide64 in mupen64plus 1.5, a big gray rectangle appears beneath the
player.
Please provide any additional information below.
UI-console: attached to core library 'Mupen64Plus Core' version 1.99.3
Includes support for Dynamic Recompiler.
Core: Goodname: Tony Hawk's Pro Skater 3 (U)
Core: Name: THPS3
Core: MD5: 9D4891BF26881C4541171B0235015FD4
Core: CRC: 1a7f70b5 b7b9fd
Core: Imagetype: .z64 (native)
Core: Rom size: 16777216 bytes (or 16 Mb or 128 Megabits)
Core: Version: 1444
Core: Manufacturer: Nintendo
Core: Country: USA
UI-Console: Cheat codes disabled.
UI-console: using Video plugin: 'Mupen64Plus OpenGL Video Plugin by Rice'
v1.99.3
UI-console: using Audio plugin: 'Mupen64Plus SDL Audio Plugin' v1.99.3
UI-console: using Input plugin: 'Mupen64Plus SDL Input Plugin' v1.99.3
UI-console: using RSP plugin: 'Hacktarux/Azimer High-Level Emulation RSP
Plugin' v1.99.3
Input: N64 Controller #1: Using stored configuration with joystick
'Chinese-made Xbox Controller'
Input: 1 controller(s) found, 1 plugged in and usable in the emulator
Input: Rumble activated on N64 joystick #1
Input: Mupen64Plus SDL Input Plugin version 1.99.3 initialized.
Video: SSE processing enabled.
Video: Found ROM 'THPS3', CRC b5707f1afdb9b700-45
Video: Enabled hacks for game: 'THPS3'
Video: Initializing OpenGL Device Context.
Core: Setting 32-bit video mode: 640x480
Video: Using OpenGL: NVIDIA Corporation - GeForce 9800 GT/PCI/SSE2 : 3.2.0
NVIDIA 190.53
Video: OpenGL Combiner: Fragment Program
Audio: Initializing SDL audio subsystem...
Core: Starting R4300 emulator: Cached Interpreter
Core Warning: two events of type 0x8 in interrupt queue
Core Warning: two events of type 0x8 in interrupt queue
Original issue reported on code.google.com by benpi...@googlemail.com on 6 Mar 2010 at 11:31
Original issue reported on code.google.com by
benpi...@googlemail.com
on 6 Mar 2010 at 11:31Attachments: