SuperSaiyanWolverine / mupen64plus

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Banjo-Kazooie hangs randomly during the pirate/beach level #387

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Describe your system:
 - Operating System (be specific): Mac OS X and Wii
 - Machine type (32-bit or 64-bit): both
 - Mupen64Plus version: 1.99.3
 - Plugins used: Rice, Wii

For visual artifacts, give:
- game name and CRC/MD5 hash (printed on console)
- description of the artifact (missing polygons, flashing, wrong colors,
etc)

Describe the problem:
Banjo-Kazooie hangs randomly during the pirate/beach level.  I've had no such 
problems with the first level, and as long as it keeps hanging like this I 
can't get past the pirate/beach level.

As far as I know, no particular event triggers the freeze.  It happens without 
correlation to obtaining any item, learning any move, or activating any move.

Please provide any additional information below.
I really do apologize for not having more debug information.  I literally have 
no idea why it hangs, as neither my OS X console nor my Wii report an error 
when the game freezes.

Original issue reported on code.google.com by eligottlieb@gmail.com on 17 Sep 2010 at 7:32

GoogleCodeExporter commented 9 years ago
I am also experiencing this issue, and on the same world with the same 
ambiguity of what causes the freeze. Banjo Kazooie just randomly freeze, but 
only (so far, and about 4-5 times) during the Treasure Trove Cove world (2nd 
world). It can happen simply when I am walking down a path. (Maybe it happens 
when a distant model is loaded in a specific way? xD I don't know.)
I can provide updated information as well as new information on this issue.

For starters, I am using Mupen64plus ver. 1.99.5 on Ubuntu 12.04 i386 (with the 
Unity interface), with mostly the default plugins (if not the default...I 
forget what I have it use). I'll let you look at the log for more information 
like the CRC/MD5 hash and other information. Sorry to say this log is not the 
log of when it hanged. I need to make it happen again to get the log. I will 
say that I think I remember that the sound and music continued playing but the 
graphics had frozen.

Hope we can get this fixed, or find a work-around. Possibly the RSP plugin I'm 
using? I don't remember if it's the default or not. I don't think Azimer's is.

Original comment by larry.in...@gmail.com on 10 Dec 2012 at 12:41

Attachments:

GoogleCodeExporter commented 9 years ago
Can you please use the current version from hg/git (not 2.0) and try to disable 
DelaySI.

And if it doesnt work then please attach a savestate for this area.

Original comment by s...@narfation.org on 18 Dec 2013 at 11:30