Open ZzzhHe opened 11 months ago
What version of Clang you are using?
What version of Clang you are using?
Here is the clang info:
Homebrew clang version 17.0.5
Target: arm64-apple-darwin23.1.0
Thread model: posix
InstalledDir: /opt/homebrew/opt/llvm/bin
Can you post the CMakeCache.txt file?
Here is the CMakeCache.txt
file in build
folder.
# This is the CMakeCache file.
# For build in directory: /Users/Programming/GitRepo/supertux/build
# It was generated by CMake: /opt/homebrew/Cellar/cmake/3.27.8/bin/cmake
# You can edit this file to change values found and used by cmake.
# If you do not want to change any of the values, simply exit the editor.
# If you do want to change a value, simply edit, save, and exit the editor.
# The syntax for the file is as follows:
# KEY:TYPE=VALUE
# KEY is the name of a variable in the cache.
# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
# VALUE is the current value for the KEY.
########################
# EXTERNAL cache entries
########################
//Build API documentation using Doxygen
BUILD_DOCUMENTATION:BOOL=OFF
//Build scripting API documentation using Doxygen
BUILD_SCRIPTING_DOCUMENTATION:BOOL=OFF
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BUILD_TESTS:BOOL=OFF
//Path to a program.
CMAKE_ADDR2LINE:FILEPATH=CMAKE_ADDR2LINE-NOTFOUND
//Path to a program.
CMAKE_AR:FILEPATH=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar
//Choose the type of build, options are: None Debug Release RelWithDebInfo
// MinSizeRel ...
CMAKE_BUILD_TYPE:STRING=
//Enable/Disable color output during build.
CMAKE_COLOR_MAKEFILE:BOOL=ON
//CXX compiler
CMAKE_CXX_COMPILER:FILEPATH=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++
//Flags used by the CXX compiler during all build types.
CMAKE_CXX_FLAGS:STRING=
//Flags used by the CXX compiler during DEBUG builds.
CMAKE_CXX_FLAGS_DEBUG:STRING=-g
//Flags used by the CXX compiler during MINSIZEREL builds.
CMAKE_CXX_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG
//Profile flags
CMAKE_CXX_FLAGS_PROFILE:STRING=-pg
//Flags used by the CXX compiler during RELEASE builds.
CMAKE_CXX_FLAGS_RELEASE:STRING=-O3 -DNDEBUG
//Flags used by the CXX compiler during RELWITHDEBINFO builds.
CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG
//C compiler
CMAKE_C_COMPILER:FILEPATH=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc
//Flags used by the C compiler during all build types.
CMAKE_C_FLAGS:STRING=
//Flags used by the C compiler during DEBUG builds.
CMAKE_C_FLAGS_DEBUG:STRING=-g
//Flags used by the C compiler during MINSIZEREL builds.
CMAKE_C_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG
//Profile flags
CMAKE_C_FLAGS_PROFILE:STRING=-pg
//Flags used by the C compiler during RELEASE builds.
CMAKE_C_FLAGS_RELEASE:STRING=-O3 -DNDEBUG
//Flags used by the C compiler during RELWITHDEBINFO builds.
CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG
//Path to a program.
CMAKE_DLLTOOL:FILEPATH=CMAKE_DLLTOOL-NOTFOUND
//Flags used by the linker during all build types.
CMAKE_EXE_LINKER_FLAGS:STRING=-L/opt/homebrew/opt/llvm/lib
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CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during MINSIZEREL builds.
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//Flags used by the linker during RELWITHDEBINFO builds.
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CMAKE_EXPORT_COMPILE_COMMANDS:BOOL=
//Value Computed by CMake.
CMAKE_FIND_PACKAGE_REDIRECTS_DIR:STATIC=/Users/Programming/GitRepo/supertux/build/CMakeFiles/pkgRedirects
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CMAKE_INSTALL_BINDIR:PATH=bin
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CMAKE_INSTALL_DATADIR:PATH=
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CMAKE_INSTALL_INCLUDEDIR:PATH=include
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CMAKE_INSTALL_LIBDIR:PATH=lib
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CMAKE_INSTALL_LIBEXECDIR:PATH=libexec
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CMAKE_INSTALL_LOCALEDIR:PATH=
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CMAKE_INSTALL_LOCALSTATEDIR:PATH=var
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CMAKE_INSTALL_MANDIR:PATH=
//Path to a program.
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CMAKE_INSTALL_PREFIX:PATH=/usr/local
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CMAKE_INSTALL_RUNSTATEDIR:PATH=
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CMAKE_INSTALL_SBINDIR:PATH=sbin
//Modifiable architecture-independent data (com)
CMAKE_INSTALL_SHAREDSTATEDIR:PATH=com
//Read-only single-machine data (etc)
CMAKE_INSTALL_SYSCONFDIR:PATH=etc
//Profile flags
CMAKE_LD_FLAGS_PROFILE:STRING=-lgmon
//Path to a program.
CMAKE_LINKER:FILEPATH=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/ld
//Path to a program.
CMAKE_MAKE_PROGRAM:FILEPATH=/usr/bin/make
//Flags used by the linker during the creation of modules during
// all build types.
CMAKE_MODULE_LINKER_FLAGS:STRING=-L/opt/homebrew/opt/llvm/lib
//Flags used by the linker during the creation of modules during
// DEBUG builds.
CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during the creation of modules during
// MINSIZEREL builds.
CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during the creation of modules during
// RELEASE builds.
CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=
//Flags used by the linker during the creation of modules during
// RELWITHDEBINFO builds.
CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=
//Path to a program.
CMAKE_NM:FILEPATH=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/nm
//Path to a program.
CMAKE_OBJCOPY:FILEPATH=CMAKE_OBJCOPY-NOTFOUND
//Path to a program.
CMAKE_OBJDUMP:FILEPATH=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/objdump
//Build architectures for OSX
CMAKE_OSX_ARCHITECTURES:STRING=
//Minimum OS X version to target for deployment (at runtime); newer
// APIs weak linked. Set to empty string for default value.
CMAKE_OSX_DEPLOYMENT_TARGET:STRING=
//The product will be built against the headers and libraries located
// inside the indicated SDK.
CMAKE_OSX_SYSROOT:PATH=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.0.sdk
//Value Computed by CMake
CMAKE_PROJECT_DESCRIPTION:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_NAME:STATIC=SUPERTUX
//Path to a program.
CMAKE_RANLIB:FILEPATH=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/ranlib
//Path to a program.
CMAKE_READELF:FILEPATH=CMAKE_READELF-NOTFOUND
//Flags used by the linker during the creation of shared libraries
// during all build types.
CMAKE_SHARED_LINKER_FLAGS:STRING=-L/opt/homebrew/opt/llvm/lib
//Flags used by the linker during the creation of shared libraries
// during DEBUG builds.
CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during the creation of shared libraries
// during MINSIZEREL builds.
CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during the creation of shared libraries
// during RELEASE builds.
CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=
//Flags used by the linker during the creation of shared libraries
// during RELWITHDEBINFO builds.
CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=
//If set, runtime paths are not added when installing shared libraries,
// but are added when building.
CMAKE_SKIP_INSTALL_RPATH:BOOL=NO
//If set, runtime paths are not added when using shared libraries.
CMAKE_SKIP_RPATH:BOOL=NO
//Flags used by the linker during the creation of static libraries
// during all build types.
CMAKE_STATIC_LINKER_FLAGS:STRING=
//Flags used by the linker during the creation of static libraries
// during DEBUG builds.
CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during the creation of static libraries
// during MINSIZEREL builds.
CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during the creation of static libraries
// during RELEASE builds.
CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
//Flags used by the linker during the creation of static libraries
// during RELWITHDEBINFO builds.
CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
//Path to a program.
CMAKE_STRIP:FILEPATH=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/strip
//Path to a program.
CMAKE_TAPI:FILEPATH=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/tapi
//If this value is on, makefiles will be generated without the
// .SILENT directive, and all commands will be echoed to the console
// during the make. This is useful for debugging only. With Visual
// Studio IDE projects all commands are done without /nologo.
CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE
//Compile all the files together at once (experimental)
COMPILE_AMALGATION:BOOL=OFF
//Enable to build OSX bundles
CPACK_BINARY_BUNDLE:BOOL=OFF
//Enable to build Debian packages
CPACK_BINARY_DEB:BOOL=OFF
//Enable to build OSX Drag And Drop package
CPACK_BINARY_DRAGNDROP:BOOL=OFF
//Enable to build FreeBSD packages
CPACK_BINARY_FREEBSD:BOOL=OFF
//Enable to build IFW packages
CPACK_BINARY_IFW:BOOL=OFF
//Enable to build NSIS packages
CPACK_BINARY_NSIS:BOOL=OFF
//Enable to build productbuild packages
CPACK_BINARY_PRODUCTBUILD:BOOL=OFF
//Enable to build RPM packages
CPACK_BINARY_RPM:BOOL=OFF
//Enable to build STGZ packages
CPACK_BINARY_STGZ:BOOL=ON
//Enable to build TBZ2 packages
CPACK_BINARY_TBZ2:BOOL=OFF
//Enable to build TGZ packages
CPACK_BINARY_TGZ:BOOL=ON
//Enable to build TXZ packages
CPACK_BINARY_TXZ:BOOL=OFF
//Enable to build RPM source packages
CPACK_SOURCE_RPM:BOOL=OFF
//Enable to build TBZ2 source packages
CPACK_SOURCE_TBZ2:BOOL=ON
//Enable to build TGZ source packages
CPACK_SOURCE_TGZ:BOOL=ON
//Enable to build TXZ source packages
CPACK_SOURCE_TXZ:BOOL=ON
//Enable to build TZ source packages
CPACK_SOURCE_TZ:BOOL=ON
//Enable to build ZIP source packages
CPACK_SOURCE_ZIP:BOOL=OFF
//The directory containing a CMake configuration file for CURL.
CURL_DIR:PATH=CURL_DIR-NOTFOUND
//Path to a file.
CURL_INCLUDE_DIR:PATH=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.0.sdk/usr/include
//Path to a library.
CURL_LIBRARY_DEBUG:FILEPATH=CURL_LIBRARY_DEBUG-NOTFOUND
//Path to a library.
CURL_LIBRARY_RELEASE:FILEPATH=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.0.sdk/usr/lib/libcurl.tbd
//Build an .app bundle without CPack
DISABLE_CPACK_BUNDLING:BOOL=OFF
//Compile the Discord integration
ENABLE_DISCORD:BOOL=OFF
//Enable OpenGL support
ENABLE_OPENGL:BOOL=ON
//Enable OpenGLES2 support
ENABLE_OPENGLES2:BOOL=OFF
//Value Computed by CMake
FMT_BINARY_DIR:STATIC=/Users/Programming/GitRepo/supertux/build/external/fmt
//Generate the cuda-test target.
FMT_CUDA_TEST:BOOL=OFF
//Debug library postfix.
FMT_DEBUG_POSTFIX:STRING=d
//Generate the doc target.
FMT_DOC:BOOL=OFF
//Generate the fuzz target.
FMT_FUZZ:BOOL=OFF
//Installation directory for include files, a relative path that
// will be joined with /usr/local or an absolute path.
FMT_INC_DIR:STRING=include
//Generate the install target.
FMT_INSTALL:BOOL=OFF
//Value Computed by CMake
FMT_IS_TOP_LEVEL:STATIC=OFF
//Build a module instead of a traditional library.
FMT_MODULE:BOOL=OFF
//Include core requiring OS (Windows/Posix)
FMT_OS:BOOL=ON
//Enable extra warnings and expensive tests.
FMT_PEDANTIC:BOOL=OFF
//Value Computed by CMake
FMT_SOURCE_DIR:STATIC=/Users/Programming/GitRepo/supertux/external/fmt
//Generate the test target.
FMT_TEST:BOOL=OFF
//Halt the compilation with an error on compiler warnings.
FMT_WERROR:BOOL=OFF
//Path to a file.
FREETYPE_INCLUDE_DIR_freetype2:PATH=/opt/homebrew/include/freetype2
//Path to a file.
FREETYPE_INCLUDE_DIR_ft2build:PATH=/opt/homebrew/include/freetype2
//Path to a library.
FREETYPE_LIBRARY_DEBUG:FILEPATH=FREETYPE_LIBRARY_DEBUG-NOTFOUND
//Path to a library.
FREETYPE_LIBRARY_RELEASE:FILEPATH=/opt/homebrew/lib/libfreetype.dylib
//Path to a file.
FRIBIDI_INCLUDE_DIR:PATH=/opt/homebrew/include
//Path to a library.
FRIBIDI_LIBRARY:FILEPATH=/opt/homebrew/lib/libfribidi.dylib
//Generate messages.pot files
GENERATE_MESSAGESPOT:BOOL=OFF
//Build miniswig and generate the wrapper
GENERATE_WRAPPER:BOOL=OFF
//Path to a program.
GIT_EXECUTABLE:FILEPATH=/opt/homebrew/bin/git
//Enable glbinding debug output for each called OpenGL function
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GLBINDING_ENABLED:BOOL=OFF
//The directory containing a CMake configuration file for GLEW.
GLEW_DIR:PATH=/opt/homebrew/lib/cmake/glew
//Path to a library.
GLEW_LIBRARY_DEBUG:FILEPATH=GLEW_LIBRARY_DEBUG-NOTFOUND
//Path to a library.
GLEW_LIBRARY_RELEASE:FILEPATH=GLEW_LIBRARY_RELEASE-NOTFOUND
//Path to a file.
HARFBUZZ_INCLUDE_DIR:PATH=/opt/homebrew/include/harfbuzz
//Path to a library.
HARFBUZZ_LIBRARY:FILEPATH=/opt/homebrew/lib/libharfbuzz.dylib
//Hide options that are impractical on mobile devices (e. g. changing
// screen resolution)
HIDE_NONMOBILE_OPTIONS:BOOL=OFF
//Installation subdir for binaries
INSTALL_SUBDIR_BIN:STRING=games
//Installation subdir for docs
INSTALL_SUBDIR_DOC:STRING=share/doc/supertux2
//Installation subdir for data
INSTALL_SUBDIR_SHARE:STRING=share/games/supertux2
//Build as official SuperTux release
IS_SUPERTUX_RELEASE:BOOL=OFF
//Path to a file.
JPEG_INCLUDE_DIR:PATH=/opt/homebrew/include
//Path to a library.
JPEG_LIBRARY_DEBUG:FILEPATH=JPEG_LIBRARY_DEBUG-NOTFOUND
//Path to a library.
JPEG_LIBRARY_RELEASE:FILEPATH=/opt/homebrew/lib/libjpeg.dylib
//Dependencies for the target
LibPartioZip_LIB_DEPENDS:STATIC=general;/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.0.sdk/usr/lib/libz.tbd;
//Dependencies for the target
LibSavePNG_LIB_DEPENDS:STATIC=general;/opt/homebrew/lib/libpng.dylib;general;/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.0.sdk/usr/lib/libz.tbd;
//Path to a library.
OGG_LIBRARY:FILEPATH=/opt/homebrew/lib/libogg.dylib
//Path to a file.
OPENAL_INCLUDE_DIR:PATH=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.0.sdk/System/Library/Frameworks/OpenAL.framework/Headers
//Path to a library.
OPENAL_LIBRARY:FILEPATH=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.0.sdk/System/Library/Frameworks/OpenAL.framework
//Include for OpenGL on OS X
OPENGL_INCLUDE_DIR:PATH=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.0.sdk/System/Library/Frameworks/OpenGL.framework
//OpenGL library for OS X
OPENGL_gl_LIBRARY:FILEPATH=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.0.sdk/System/Library/Frameworks/OpenGL.framework
//GLU library for OS X (usually same as OpenGL library)
OPENGL_glu_LIBRARY:FILEPATH=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.0.sdk/System/Library/Frameworks/OpenGL.framework
//Path to a file.
PHYSFS_INCLUDE_DIR:PATH=PHYSFS_INCLUDE_DIR-NOTFOUND
//Path to a library.
PHYSFS_LIBRARY:FILEPATH=PHYSFS_LIBRARY-NOTFOUND
//Arguments to supply to pkg-config
PKG_CONFIG_ARGN:STRING=
//pkg-config executable
PKG_CONFIG_EXECUTABLE:FILEPATH=/opt/homebrew/bin/pkg-config
//Path to a library.
PNG_LIBRARY_DEBUG:FILEPATH=PNG_LIBRARY_DEBUG-NOTFOUND
//Path to a library.
PNG_LIBRARY_RELEASE:FILEPATH=/opt/homebrew/lib/libpng.dylib
//Path to a file.
PNG_PNG_INCLUDE_DIR:PATH=/opt/homebrew/include
//Path to a file.
RAQM_INCLUDE_DIR:PATH=/opt/homebrew/Cellar/libraqm/0.10.1/include
//Path to a library.
RAQM_LIBRARY:FILEPATH=/opt/homebrew/Cellar/libraqm/0.10.1/lib/libraqm.dylib
//Remove the option to quit the game (useful on mobile devices)
REMOVE_QUIT_BUTTON:BOOL=OFF
//Prepare build for Steam
STEAM_BUILD:BOOL=OFF
//Value Computed by CMake
SUPERTUX_BINARY_DIR:STATIC=/Users/Programming/GitRepo/supertux/build
//Value Computed by CMake
SUPERTUX_IS_TOP_LEVEL:STATIC=ON
//Value Computed by CMake
SUPERTUX_SOURCE_DIR:STATIC=/Users/Programming/GitRepo/supertux
//Compile the project for an Ubuntu Touch target
UBUNTU_TOUCH:BOOL=OFF
//Run clang-tidy
USE_CLANG_TIDY:BOOL=OFF
//Use preinstalled fmt if available, must be 8.0.0 or newer
USE_SYSTEM_FMT:BOOL=ON
//Use the system-provided GLM instead of the external module
USE_SYSTEM_GLM:BOOL=ON
//Use preinstalled physfs (must support getPrefDir)
USE_SYSTEM_PHYSFS:BOOL=OFF
//Use preinstalled SDL2_ttf if available
USE_SYSTEM_SDL2_TTF:BOOL=OFF
//Use preinstalled sexp-cpp if available
USE_SYSTEM_SEXPCPP:BOOL=ON
//Use preinstalled squirrel if available
USE_SYSTEM_SQUIRREL:BOOL=ON
//Use preinstalled tinygettext if available
USE_SYSTEM_TINYGETTEXT:BOOL=ON
//Use dependencies installed via vcpkg (not dependency package)
VCPKG_BUILD:BOOL=OFF
//Path to a library.
VORBISFILE_LIBRARY:FILEPATH=/opt/homebrew/lib/libvorbisfile.dylib
//Path to a file.
VORBIS_INCLUDE_DIR:PATH=/opt/homebrew/include
//Path to a library.
VORBIS_LIBRARY:FILEPATH=/opt/homebrew/lib/libvorbis.dylib
//Enable long list of warnings for compiler to check
WARNINGS:BOOL=OFF
//Stop on first compiler warning
WERROR:BOOL=OFF
//Path to a file.
ZLIB_INCLUDE_DIR:PATH=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.0.sdk/usr/include
//Path to a library.
ZLIB_LIBRARY_DEBUG:FILEPATH=ZLIB_LIBRARY_DEBUG-NOTFOUND
//Path to a library.
ZLIB_LIBRARY_RELEASE:FILEPATH=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.0.sdk/usr/lib/libz.tbd
//The directory containing a CMake configuration file for fmt.
fmt_DIR:PATH=fmt_DIR-NOTFOUND
//The directory containing a CMake configuration file for glm.
glm_DIR:PATH=/opt/homebrew/lib/cmake/glm
//Path to a library.
pkgcfg_lib_PC_CURL_curl:FILEPATH=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.0.sdk/usr/lib/libcurl.tbd
//Path to a library.
pkgcfg_lib_PC_RAQM_raqm:FILEPATH=/opt/homebrew/Cellar/libraqm/0.10.1/lib/libraqm.dylib
//Path to a library.
pkgcfg_lib_SDL2IMAGE_SDL2:FILEPATH=/opt/homebrew/lib/libSDL2.dylib
//Path to a library.
pkgcfg_lib_SDL2IMAGE_SDL2_image:FILEPATH=/opt/homebrew/Cellar/sdl2_image/2.6.3_2/lib/libSDL2_image.dylib
//Path to a library.
pkgcfg_lib_SDL2_SDL2:FILEPATH=/opt/homebrew/lib/libSDL2.dylib
//The directory containing a CMake configuration file for sexp.
sexp_DIR:PATH=sexp_DIR-NOTFOUND
//The directory containing a CMake configuration file for squirrel.
squirrel_DIR:PATH=squirrel_DIR-NOTFOUND
//Dependencies for the target
supertux2_lib_LIB_DEPENDS:STATIC=general;LibSquirrel;general;LibSqstdlib;general;LibTinygettext;general;LibSexp;general;LibSavePNG;general;LibPartioZip;general;LibPhysfs;general;LibSDL2_ttf;
//The directory containing a CMake configuration file for tinygettext.
tinygettext_DIR:PATH=tinygettext_DIR-NOTFOUND
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prefix_result:INTERNAL=/opt/homebrew/Cellar/libraqm/0.10.1/lib
Also, can you make VERBOSE=1
?
OMG, Thanks! This one worked for me! https://github.com/PistonDevelopers/rust-empty/issues/175#issuecomment-927172098
Solution Steps:
Update ~/.zshrc
File:
Append the following line to ~/.zshrc
to adjust the LIBRARY_PATH
environment variable:
export LIBRARY_PATH="$LIBRARY_PATH:/opt/homebrew/lib"
Modify SDL_ttf
Include Paths:
After step1, there will be an error(atal error: 'SDL.h' file not found
) from external/SDL_ttf/SDL_ttf.c
:
To fix it, In the external/SDL_ttf/SDL_ttf.c
and external/SDL_ttf/SDL_ttf.h
files, change all the include statements to reference the correct SDL2 directory. Modify:
#include "SDL.h"
To:
#include "SDL2/SDL.h"
This corrects the path issue for the SDL include.
Kinda weird though that this didn't work out of the box
Should I remove the LIBRARY_PATH
from the .zshrc
and try make VERBOSE=1
to see and check the output?
Please try. Also, did things improve in the meantime?
I have the same issue and used the same workaround for the problem. I thought I could fix this by adding the find_library stuff to Provide_SDL2.cmake for the if(NOT PKG_CONFIG_FOUND) path as well, but that did work as expected. But to be honest, I still have the homebrew installation from Monterey and should probably do a clean reinstallation and should synch this with the supertux CI scripts for macOS.
For me the issue was that on the terminal I had to run the following:
export DYLD_FRAMEWORK_PATH=/Library/Frameworks
Then run the executable:
./main
In my case I have SDL2.framework
and SDL2_image.framework
added to /Library/Frameworks
, setting up with Homebrew might be different.
@ZzzhHe Does the above workaround fix things for you?
@ZzzhHe Does the above workaround fix things for you?
Yes, It fixed my issues.
SuperTux version: clone from latest master System information: MacBook ARM64 M2, macOS Sonoma Version 14.1.1
Expected behavior
The project should compile without errors when all dependencies are installed and recognized by the system.
Actual behavior
The compilation process fails when linking the executable supertux2, with the linker unable to find the
SDL2_image
library, even though it is installed on the system in the expected Homebrew directory.Steps to reproduce actual behavior
SDL2
andSDL2_image
using Homebrew withbrew install SDL2 SDL2_image
.cmake ..
in the build directory, which successfully findsSDL2
andSDL2_image
.)make
to start the build process.Additional debugging information
SDL2
andSDL2_image
are detected with the following output:The SDL2_image library files
libSDL2_image-2.0.0.dylib
,libSDL2_image.a
, andlibSDL2_image.dylib
are present in/opt/homebrew/lib
.The
SDL2
andSDL2_image
frameworks have also been installed manually into/Library/Frameworks
.Despite the installations, the linker still fails to find the
SDL2_image
library.Clearing the build cache and re-running the configuration has not resolved the issue.
The operating system is macOS with an ARM64 architecture.
The error message received during linking is: