SuperTux / supertux

SuperTux source code
https://supertux.org
GNU General Public License v3.0
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Suggestion or idea. Change music and sound effects with filter. #2720

Open jojocarlos opened 8 months ago

jojocarlos commented 8 months ago

A different idea that could make the game unique, if this is possible to do, was to change the music and sound effect depending on the environment, for example when the tux goes underwater playing the music or sounds a little muffled to give that effect that he changed location, or add a little echo to the music and sounds when he went to a cavern. It would make the environments more realistic.

Brockengespenst commented 8 months ago

In general a good idea. :-)

[...] for example when the tux goes underwater playing the music or sounds a little muffled to give that effect that he changed location [...]

One thing about this should be considered: What should be done in case of multiplayer when one tux is underwater and the other(s) are not? Sound effects triggered by Tux underwater could probably easily be identified and an appropriate filter applied, but for the music this may not be clear all the time.

Vankata453 commented 8 months ago

For local multiplayer, in my opinion, this should be disabled, unless all players are in the same state. For example, all players are underwater.

HybridDog commented 7 months ago

Related: #1678