Open tobbi opened 1 month ago
I think it'd be a good idea to have only 1 accepted name for an add-on .nfo
file. For example, info.nfo
, or {archivename}.nfo
.
I don't see the additional benefit of looking for .nfo
files, regardless of name, which is the reason for needing such optimizations.
Well, there's a lot of add-ons that don't follow that scheme so, thinking of our friend backwards compatibility, I think we should account for that.
Then what about if, for example, an info.nfo
file is not found, it goes looking for other .nfo
files? With time, the support for .nfo
files with other names can be removed, but deprecated for now. The in-game add-on creator in the editor can also be adapted to use the set name.
Well, I thought this would save some startup time but the effect is less than I thought it would be.
Anyway, instead of iterating over all files in each add-on to find the necessary .nfo file, I decided to cache the name of the file for each add-on in the config and then directly ask whether an nfo file can be found at that specific location.
Maybe if you have 1k add-ons installed this will make a noticeable difference.