The objects appear in front of a tilemap with z-pos lower than the z-pos you set into the object.
Actual Behavior
The objects appear only in front of a tilemap with z-pos lower than 0, or -99 in case of the door
Steps To Reproduce Actual Behavior
Place a door, a conveyor, a rain particle or a custom particle and try to change its z-pos to appear behind or in front of a tilemap, it won't do anything.
Additional Information
Every object and particle shown in this image have their z-positions set to 999, they should appear in front of all 4 tilemaps, yet, they appear behind some of them.
Doors seem to be stuck at z-pos -99 regardless of you changing it or not.
Rain particles, Custom particles and Conveyors seem to be stuck at z-pos 0 regardless of you changing it or not.
Rain and particles only change their z-pos visually in editor, but not when playing the level.
Custom particles don't change their z-pos.
All objects except for these ones seem to work properly when changing their z-positions.
Cloud and Snow particles work properly when changing their z-pos
[X] I have verified this isn't an issue that's already been reported.
[X] I have verified this isn't a discussion, or an issue about a crash or a feature request, but rather an actual bug ─ that is, the game did something not intended.
[X] I have verified this issue is not about wrong translations (use Transifex for those), or anything unsupported (e.g. third-party add-ons).
[X] In this report, I have only included details about one (1) bug.
[X] If I make a mistake while submitting this report, I agree to use the "Edit" feature to correct it, instead of closing this issue and opening a new one.
SuperTux Version
v0.6.3-1277-g72553fe82
System Information
Windows 10, 64-bit
Expected Behavior
The objects appear in front of a tilemap with z-pos lower than the z-pos you set into the object.
Actual Behavior
The objects appear only in front of a tilemap with z-pos lower than 0, or -99 in case of the door
Steps To Reproduce Actual Behavior
Place a door, a conveyor, a rain particle or a custom particle and try to change its z-pos to appear behind or in front of a tilemap, it won't do anything.
Additional Information
Every object and particle shown in this image have their z-positions set to 999, they should appear in front of all 4 tilemaps, yet, they appear behind some of them.
Doors seem to be stuck at z-pos -99 regardless of you changing it or not. Rain particles, Custom particles and Conveyors seem to be stuck at z-pos 0 regardless of you changing it or not.
Rain and particles only change their z-pos visually in editor, but not when playing the level.
Custom particles don't change their z-pos.
All objects except for these ones seem to work properly when changing their z-positions.
Cloud and Snow particles work properly when changing their z-pos
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