Really awesome to find the work you guys have done porting the RoomAlive toolkit to Unity.
I've been trying it out on a project and I'm stuck getting the following console errors when I try to create a new setup via RoomAlive> Create New Setup:
"get_dataPath is not allowed to be called during serialization, call it from OnEnable instead. Called from ScriptableObject 'DockArea'."
"Could not find a part of the path"
"Could not save configuration file to disk"
Not sure at this point if it's something in my setup or strictly something in the code that I need to adjust, but I'm putting this out there now in case there's someone else who has walked this path before that I can compare notes with. Thanks.
Hi,
Really awesome to find the work you guys have done porting the RoomAlive toolkit to Unity. I've been trying it out on a project and I'm stuck getting the following console errors when I try to create a new setup via RoomAlive> Create New Setup:
"get_dataPath is not allowed to be called during serialization, call it from OnEnable instead. Called from ScriptableObject 'DockArea'."
"Could not find a part of the path"
"Could not save configuration file to disk"
Not sure at this point if it's something in my setup or strictly something in the code that I need to adjust, but I'm putting this out there now in case there's someone else who has walked this path before that I can compare notes with. Thanks.