Open mahyar1284 opened 3 months ago
We should use Namespaces more often in our code
Also here's Copilot's suggestion on how we can improve our code structure (but don't listen to all of its suggestions. some of them are non-sense): To design a dynamically configurable system for your ESP32 project, you can use a combination of design patterns to achieve flexibility, maintainability, and scalability. Here’s a proposed design using suitable design patterns:
Ensure that each sensor class (e.g., TemperatureSensor
, HumiditySensor
) is a singleton to guarantee a single instance throughout the application.
Use the Factory Method pattern to create sensor instances dynamically based on the configuration.
Implement the Observer pattern to allow the WebServer
class to subscribe to status updates from the sensor classes.
Use the Facade pattern to provide a simplified interface for the WebServer
class to interact with the sensor classes and configuration management.
Use the Strategy pattern to handle different configuration strategies (e.g., loading from SPIFFS, updating via web interface).
class TemperatureSensor {
private:
static TemperatureSensor* instance;
TemperatureSensor() {}
public:
static TemperatureSensor* getInstance() {
if (!instance) {
instance = new TemperatureSensor();
}
return instance;
}
void updateStatus() {
// Update sensor status
}
String getStatus() {
return "Temperature: 25°C";
}
};
TemperatureSensor* TemperatureSensor::instance = nullptr;
class SensorFactory {
public:
static Sensor* createSensor(const String& type) {
if (type == "TemperatureSensor") {
return TemperatureSensor::getInstance();
}
// Add other sensor types here
return nullptr;
}
};
class Observer {
public:
virtual void update(const String& status) = 0;
};
class WebServer : public Observer {
public:
void update(const String& status) override {
// Handle status update
Serial.println(status);
}
};
class SystemFacade {
private:
WebServer* webServer;
std::vector<Sensor*> sensors;
public:
SystemFacade() {
webServer = new WebServer();
// Load sensors based on configuration
sensors.push_back(SensorFactory::createSensor("TemperatureSensor"));
// Add other sensors
}
void updateSensors() {
for (auto sensor : sensors) {
sensor->updateStatus();
webServer->update(sensor->getStatus());
}
}
};
class ConfigStrategy {
public:
virtual void loadConfig() = 0;
virtual void saveConfig() = 0;
};
class SPIFFSConfigStrategy : public ConfigStrategy {
public:
void loadConfig() override {
// Load configuration from SPIFFS
}
void saveConfig() override {
// Save configuration to SPIFFS
}
};
class WebConfigStrategy : public ConfigStrategy {
public:
void loadConfig() override {
// Load configuration from web interface
}
void saveConfig() override {
// Save configuration via web interface
}
};
void setup() {
SystemFacade systemFacade;
systemFacade.updateSensors();
}
void loop() {
// Main loop
}
WebServer
class to receive updates from sensors.This design should help you achieve a dynamically configurable system for your ESP32 project. Does this align with your requirements? If you need further details or adjustments, feel free to ask!
Source: Conversation with Copilot, 8/24/2024 (1) Design Patterns for Developing Dynamically Adaptive Systems. https://www.cse.msu.edu/%7Emckinley/Pubs/files/design-patterns-2010.pdf. (2) The Best Config Management using Design Patterns. https://softwarepatterns.com/the-best-configuration-management-using-design-patterns. (3) Designing Configurable and Customizable Applications | Design for .... https://www.designforcontext.com/insights/designing-configurable-and-customizable-applications. (4) Dynamically Reconfigurable Systems: Architectures, Design Methods and .... https://link.springer.com/book/10.1007/978-90-481-3485-4.
Group related classes into modules or packages. This can help in organizing the code better and make it easier to maintain.