Closed Patan87 closed 2 months ago
repaired it for me like this. Playerobject.cs Public Void GroupJoin() ..... foreach (PlayerObject ob in GroupMembers) { if (ob == this) continue;
ob.Enqueue(new S.GroupMember { ObjectID = ObjectID, Name = Name });
Enqueue(new S.GroupMember { ObjectID = ob.ObjectID, Name = ob.Name });
ob.AddAllObjects();
ob.RefreshStats();
// ob.ApplyGuildBuff();
}
AddAllObjects();
//ApplyGuildBuff();
RefreshStats();
Enqueue(new S.GroupMember { ObjectID = ObjectID, Name = Name });
}
removed the both applyguildbuffs
This doesn't look like a bug. Its an intended feature of the files to only apply the guild buff if you're grouping with people in your own guild
as title.