Closed MarioSanc closed 1 week ago
After shuriken implementation I got an error with some wizard projectile spells and taoist amulets. The start position and frames are incorrect.
Example using a spell in a downward direction
Problem origin in Client/Models/MirProjectile.cs line 38:
if (!Has16Directions) Direction16 = 0; Direction16 /= 2;
Thanks that's been fixed
After shuriken implementation I got an error with some wizard projectile spells and taoist amulets. The start position and frames are incorrect.
Example using a spell in a downward direction
Problem origin in Client/Models/MirProjectile.cs line 38:
if (!Has16Directions) Direction16 = 0; Direction16 /= 2;