Targeting Windows/Mac/Linux makes sense for a application like this. In the project's current state, it would mostly be used for installing mods for use with Dolphin, which also runs on these platforms. Additionally some players will want to use the modloader for prepping an install intended for use with their original hardware.
In order to meet this goal the current UI framework will need to be removed and replaced with something that runs on these platforms. As of now I am messing around with GtkSharp and it might be our best bet. There's also the option of using .NET6 preview with microsoft's .NET Maui, though I'm not certain support for Linux is there yet and it's not officially released yet anyway.
Targeting Windows/Mac/Linux makes sense for a application like this. In the project's current state, it would mostly be used for installing mods for use with Dolphin, which also runs on these platforms. Additionally some players will want to use the modloader for prepping an install intended for use with their original hardware.
In order to meet this goal the current UI framework will need to be removed and replaced with something that runs on these platforms. As of now I am messing around with GtkSharp and it might be our best bet. There's also the option of using .NET6 preview with microsoft's .NET Maui, though I'm not certain support for Linux is there yet and it's not officially released yet anyway.