Surti99 / PacmanGrid_Tutorial

This repository hosts a meticulously crafted project that replicates the iconic and nostalgic arcade game, Pac-Man, utilizing the robust and versatile Unity game development engine. This clone aims to pay homage to the original game while providing a foundation for further exploration and experimentation in game development.
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SETUP #1

Open Surti99 opened 11 months ago

Surti99 commented 11 months ago

HOW YOU SHOULD START ANY PROJECT

Navigate to Your Unity Project Directory: Open a terminal or command prompt and go to the root directory of your Unity project where you want to use Git.

Initialize a Git Repository: Run this command to start tracking your project with Git: git init Install Git LFS (Large File Storage): For Unity's large game files, Git LFS is essential. Install it with this command: git lfs install

Create a .gitignore File: To ignore unnecessary Unity files, create a .gitignore file: touch .gitignore Edit the .gitignore File: Open the .gitignore file with a text editor and paste in the Unity-specific ignore rules:

Set Up Remote Origin: If you want to push your project to a remote repository like GitHub, set up a remote origin: git remote add origin

Make Your Initial Commit: Commit your initial project files to the Git repository: git add . git commit -m "Initial commit"

Surti99 commented 11 months ago

UNITY SETUP

Surti99 commented 11 months ago

In this step we have complete Adding the assets Adding the Game maze Adding the tilemap with the Pellets, PowerPellets, and Nodes