To fix the problem of writing futures to a file, we will set the values of all
futures to None before writing them to a file.
This will be done through a list of attributes, which has to include all attributes of Guild State that are not pickleable.
Afterwards, the values get restored to their original again.
To fix the problem of writing futures to a file, we will set the values of all futures to None before writing them to a file. This will be done through a list of attributes, which has to include all attributes of Guild State that are not pickleable. Afterwards, the values get restored to their original again.