Open SvenKayser opened 8 years ago
This kinda reminds me of the robin hood and friar tuck daemons.
How so?
The comments. They remind me of the banter between the two daemons.
The above examples would require a lot of different work to be done, also. But I think the general idea is clear. I actually want to make the step from "basically MineTweaker with loops" to actual scripting of things not being to costly in terms of performance.
But actually I like the idea of giving Tuck and Robin a cameo :smile:
In all seriousness, if such events could actually affect predesignated variables, we might have the start of our conduct tracking system. After all, such would simply need a bunch of pre-designated bool values, some way to change them at the right times, and some way to display the information. For an early implementation, I don't see why it can't just use the log to output conduct upon demand (or death).
I want to implement Browser-Style event handlers for certain things that happen to Blocks and Items and the Game (or the Mod) itself.
Those event's are supposed to listen on a function passed to the .on function related to a object implementing this. So for example something like this could be a thing:
or: