SvenKayser / JMOD

The Javascript MOD Loader
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Add Function to Modify Food Values #9

Closed nmarshall23 closed 7 years ago

nmarshall23 commented 8 years ago

Currently I use hunger-overhaul, in my mod pack. That has a feature to customize food values in a json file. However, I would much rather use javascript to calculate food values.

Would you be interested if I implemented this functionality and send you a Pull request?

ghost commented 8 years ago

I say go for it (not that I can actually accept them, but it never hurts to offer). I believe the development branch is "indev," with the master being the release branch.

ghost commented 8 years ago

Out of curiosity, I was glancing at your code, and was wondering, why did you comment out the DecoCraft dye fix?

nmarshall23 commented 8 years ago

When setting up my dev environment I couldn't find any code related to DecoCraft. I've been meaning to write up an empty stub for it, like I did for the DragonAPI stuff.

ghost commented 8 years ago

Ah, okay. The reason for that code is that dyes created by JMOD do not work with Decocraft by default (which means, blue and green dyes are useless in the bench). Like I said, I was just curious. :)

SvenKayser commented 7 years ago

Didn't find any Decocraft code either. I'm working on a crudely decompiled version.

nmarshall23 commented 7 years ago

After forking jmod and playing with the codebase. I think this and other mod support should be added in child mods. Would make building JMOD simpler.

SvenKayser commented 7 years ago

I'll submit a request related to child mods in a issue tailored to this. As for the original issue regarding your pulling your code in, I'll close this for now since, afaik, the code works. Please re-open if need to work on this arises again.