Sverchok / Sverchok

A node based system for geometry in Blender
GNU General Public License v3.0
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I18n/L10n ? #23

Open portnov opened 7 years ago

portnov commented 7 years ago

One of things that current Sverchok lacks is proper internationalization. Afaik Blender allows to use some kind of gettext for everything. Can we use the same for Sverchok? This global refactoring might be a good time to introduce such a feature.

ly29 commented 7 years ago

This seems like an excellent idea, I don't know the specifics of it in blender but lets add it do the todo an start researching it.

ly29 commented 7 years ago

https://docs.blender.org/api/blender_python_api_2_78a_release/bpy.app.translations.html

ly29 commented 7 years ago

So I get this right what we need is a dictionary and registering it then everything should be done automatically for us? Obviously for me personally it isn't a high priority but I am interested in the technique and I realize that the earlier we start with this the easier it will be

ly29 commented 7 years ago

It would be good with an example to follow, otherwise this risks to fall aside.

ly29 commented 7 years ago

I am all for this but not sure where to start so it very low on my priority list.