SverreNystad / besieged

Besieged! is a cooperative, real-time multiplayer tower defense Android game, where players defend their village against waves of mythological creatures by strategically combining "tower-cards" to build unique towers, earning money from each kill to acquire more cards.
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Implement enemy pathfinding #29

Closed mvbryne closed 6 months ago

mvbryne commented 6 months ago

We need pathfinding for enemies to get from spawn to the end of the map.

SverreNystad commented 6 months ago

There is now a path component that contains the path for the enemies to follow. Now we only need to implement the logic for the enemies to follow the path. But we need some enemies for that