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Swedz
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Extended-Industrialization
MIT License
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Farmer doesn't plant or havest Kelp
#56
ZygZagGaming
opened
10 hours ago
1
changing "casing" to "hull" to make it more clear on the item needed
#55
Kazuhiko-Gushiken
closed
4 days ago
2
Mystical Agriculture crops not functioning with Extended Industrialization Farmer
#54
yepbeeble
opened
1 week ago
0
Use new parser API stuff from Tesseract
#53
Swedz
closed
2 weeks ago
0
Add Tesla Tower
#52
Swedz
opened
3 weeks ago
0
Allow vertical orientations for the Machine Chainer
#51
Swedz
opened
3 weeks ago
0
Add runtime datagen similar to MI
#50
Swedz
opened
4 weeks ago
0
Add translations for item tags
#49
Swedz
closed
1 month ago
0
Fix Curios version range for Adorn's curios continuation
#48
Swedz
closed
1 month ago
0
Fix nano suit always trying to use energy when enabled instead of just when it has energy
#47
Swedz
closed
1 month ago
0
Add Quantum upgrade for Nano Suit
#46
Swedz
opened
1 month ago
0
Fix #44: Curios version range is invalid for curios compat layer
#45
Swedz
closed
1 month ago
0
Does Not Support Accessories and the Curios Compat Layer
#44
Xaeive
closed
1 month ago
2
Update tesseract to use proxy refactor
#43
Swedz
closed
1 month ago
0
Fix #40: Texture and energy capacity doesn't change on Electric Brewery with hulls
#42
Swedz
closed
1 month ago
0
Curios support for Wireless Charging Station
#41
Swedz
closed
1 month ago
0
Texture and energy capacity doesn't change on Electric Brewery with hulls
#40
Swedz
closed
1 month ago
0
Add Nano Leggings speed ability
#39
Swedz
closed
1 month ago
1
Speed ability on Nano Leggings
#38
Swedz
closed
1 month ago
0
Quantum Nano Armor Tier
#37
Swedz
opened
1 month ago
0
Allow energy extraction from Machine Chainer & fix rebuilding when failure is fixed
#36
Swedz
closed
1 month ago
0
Add tooltips to Wireless Charging Stations
#35
Swedz
closed
1 month ago
0
Accessories & off hand support for Wireless Charging Station
#34
Swedz
closed
1 month ago
0
Allow Redstone Control Module to be used in Machine Chainer
#33
Swedz
closed
1 month ago
0
Auto extract for Machine Chainer
#32
Swedz
closed
1 month ago
0
Energy extraction for Machine Chainer
#31
Swedz
closed
1 month ago
0
Redstone control module for Machine Chainer
#30
Swedz
closed
1 month ago
0
Update electric machines to allow for overdrive module
#29
Swedz
closed
1 month ago
0
Allow machine chainer to link to tagged blocks (such as barrels)
#28
Swedz
closed
1 month ago
0
Update electric machines to allow for overdrive upgrade
#27
Swedz
closed
1 month ago
0
Auto extract for Machine Chainer
#26
Swedz
closed
1 month ago
2
Curios support in the Wireless Charging Station
#25
Swedz
closed
1 month ago
0
Use New Tesseract Behavior API
#24
Swedz
closed
1 month ago
0
Add Item Buffer
#23
Swedz
opened
1 month ago
0
Add Large Configurable Chest
#22
Swedz
closed
1 month ago
0
Use in game key conflict context for keybinds
#21
Swedz
closed
1 month ago
0
Log version in the terminal when running gradle tasks
#20
Swedz
closed
1 month ago
0
Swap to new Tesseract packet API
#19
Swedz
closed
1 month ago
0
Suggestion for Extruder/Solidifier
#17
PhoReaper
closed
1 month ago
1
Granite Dust missing Tags
#16
TheBedrockMaster
closed
1 month ago
1
Chained chainers with fast input causes horrendous performance
#15
WhitePhant0m
closed
1 month ago
2
Extended Industrialization seems to crash the game upon entering world creation screen
#14
Hach1221
closed
2 months ago
4
Can't lock slots with recipe from EMI
#13
WhitePhant0m
closed
1 month ago
2
More functionality for Machine Config Card
#12
WhitePhant0m
closed
2 months ago
1
Output hatches not unlocking when changing recipes in Large Macerator
#11
LEUAAL
closed
2 months ago
0
[1.21] Farmer multiblock doesn't plant saplings
#10
WhitePhant0m
closed
2 months ago
0
Processing Array won't accept glass
#9
MuteTiefling
closed
2 months ago
3
Default potion brewery cost if no entry in the datamap exists
#8
Swedz
closed
2 months ago
1
Machine Chainer is duped on placement
#7
MuteTiefling
closed
2 months ago
0
Farmer Crash
#6
MuteTiefling
closed
2 months ago
0
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