Sweenus / SimplySkills

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SS 1.2.1, SE/SP 0.10.2/0.14.3, Puffish 0.11.6, on Connector 36, not loading skill trees (empty). #86

Closed hiimrickross closed 1 month ago

hiimrickross commented 1 month ago

As per title, however running the /puffish_skills category unlock playername puffish_skills:mining after enabling default trees in SS's config does generate THAT default tree when accessing the skill tree, however obviously I still don't have the actual SS trees.

What could be the problem? I'm playing in the world otherwise fine and loading up ok without any crashes so far. In the config folder, puffish skills .dat and config is generating. I tried to create a new world and that doesn't work either.

The older version worked just fine (SS 1.2.1, Spell Engine/Spell Power 0.12.5, 0.9.19, Puffish 0.11.3).

hiimrickross commented 1 month ago

Solution discussed on Discord

For anyone who perhaps runs into issues - it was due to "Trinkets 3.7.2" apparently. Or latest fabric kotlin, maybe both, but definitely Trinkets. They were the only 2 mods left in my troubleshoot that weren't in and it was still working. Trinkets 3.7.1 seems to work ok though.

SS 1.2.1, Spell Engine/Spell Power 0.12.5, 0.9.19, Puffish 0.11.3 -> Works fine.

I tried the latest updates of all of these, and it would only half-work (no malevolant manuscript, config settings not working like unlimited trees, etc), which was later revealed to be because of some Prominence Classic incompatibility that cannot be disclosed. So if you use Prominence Classic 2.7.0 and manually add these mods, you must use 1.2.1 era Simply Skills.