Jitpack is having issues and will not compile so I used the binary jars for the gradle build for now to get something that works. We can fix that once jitpack stops being lame.
Implemented new login method, removed Authentication Listener as it is now depreciated, and implemented the new Login method.
Rate limit issues have been hotfixed by adding a 300ms sleep between requests in the PokeGO-API library. This will be patched to a much better solution soon.
Jitpack is having issues and will not compile so I used the binary jars for the gradle build for now to get something that works. We can fix that once jitpack stops being lame.
Implemented new login method, removed Authentication Listener as it is now depreciated, and implemented the new Login method.
Rate limit issues have been hotfixed by adding a 300ms sleep between requests in the PokeGO-API library. This will be patched to a much better solution soon.