become independant of base game and thus support more games.
[x] phase 1:
add materials for crafting tools and sounds.
optionally depend on default and xcompat
in later phase we can drop dependancy on default and make xcompat a hard dependancy (still in consideration)
[x] phase 2:
focus on inspector
[x] phase 3:
test and focus on replacer
- [ ] phase 4:- add more compat code for mods of other games
(We can do that in other PRs, as this would take too long and hold up the essential benifit of this PR)
become independant of base game and thus support more games.
in later phase we can drop dependancy on default and make xcompat a hard dependancy (still in consideration)
[x] phase 2:
focus on inspector
[x] phase 3:
test and focus on replacer
- [ ] phase 4:- add more compat code for mods of other games(We can do that in other PRs, as this would take too long and hold up the essential benifit of this PR)