Using more than one texture, having multiple objects with different
textures, or re-assigning textures to a single object can lead to textures
not showing up, or not being updated.
Confirmed on v1.5 and v2.1 emulator.
Assumption is that it's an OpenGL ES v1.0 problem...
Original issue reported on code.google.com by lfelarca@gmail.com on 8 May 2010 at 3:08
Original issue reported on code.google.com by
lfelarca@gmail.com
on 8 May 2010 at 3:08