Closed Andrew-Dunn closed 12 years ago
Probably. Can you pin down exactly what commit is causing it? It's still running fine on my machine (although I'd like to make it more efficient still). From what I can tell, the big framerate hitter is GroupMemberSteeringBehaviour.getNearbyTaggedObjects- the profiler shows it as being responsible for about 70% of all CPU time. Any improvements to that algorithm would probably help a lot.
no issue
Lost around 50 fps on my very high end machine, now running at 50 something fps, any chance of getting this fixed before we make the game more intensive to run?