Sydokiddo / auditory

A mod that expands and improves upon the sound and audio aspects of Minecraft!
40 stars 12 forks source link

1.19.3 support. #26

Closed kirmerk1 closed 1 year ago

kirmerk1 commented 1 year ago

Basically title. Thanks!

EysseW commented 1 year ago

yes

MrLoLf commented 1 year ago

As GitHub hasn't auto closed it yet, you can clos it now. As my pull request #28 with the mod being ported to 1.19.3 has been accepted and merged.

le0-VV commented 1 year ago

accepted and merged but no 1.19.3 release yet tho, is there any chance you can release the 1.19.3 fork as a jar file pls?

MrLoLf commented 1 year ago

You can build it on your own, I won't publish a 1.19.3 jar of this mod, as I think she will publish it anyway. I haven't written with her about it, but it's her mod, so I think she should publish it and not me, even if this is published under the MIT license. Because she is still active, as you can see on my pull request, that got merged. If you want to build it on your own, you have to get IntelliJ or Eclipse. For IntelliJ, you can download the Community version, as it is free and has all required features. After you have installed it, download this project from GitHub, extract it and open it in IntelliJ or Eclipse. Run the build.gradle file. After that, a window should pop up in IntelliJ or Eclipse called Gradle it might be different for Eclipse, as I only use IntelliJ. If you have done this, you want to click on build, as shown in the picture. After that, the built jar will be located under auditory/build/libs/ you should use the non source version. Just put that jar in your Mods folder and it is supposed to work. image

le0-VV commented 1 year ago

I’ll look in to those, thank you so much!

EysseW commented 1 year ago

You don't need any IDE. Just close the source code and run ".\gradlew build" on windows or "./gradlew build" on linux/Mac in your command line.

EysseW commented 1 year ago

In the cloned directory that is.

Sydokiddo commented 1 year ago

1.19.3 update should be out soon! I do want to get a few new additions in before publishing to CurseForge/Modrinth but thank you so much to MrLoLf for getting it ported for me, saves me a lot of time!