The world gen module of pyrotech is completely disabled.
GregTech surface stones now drop only pyrotech stone rocks, making them less likely to fill up your inventory.
Most machines in pyrotech have received a speed or yield boost, including:
Primitive Drying Rack/Drying Rack: 7 x boost, 14 min -> 2 min for primitive, non-primitive drying rack is 4 x faster than primitive one as default.
Chopping Block: all axes will allow 5 planks per log output. (Note that slab recipes are removed to avoid wood dupe)
Anvil: most recipes now requires only 1 or 2 hits. Granite Anvil is renamed to Stone Anvil with its texture & name changed.
Kilns: pit kiln are getting 7 x boost (14 min -> 2 min), a stone kiln is 2 x faster than a pit kiln, while a brick one is again 2.5 x faster. Pit Kiln also has its setup simplified, now you only need 4 x straw and 3 x log to set up a pit kiln, without the need to craft pit kiln as an item (that is technically hidden from JEI).
Ovens: 7 x boost (14 min -> 2 min).
Mechanical Hopper: speed boost (40 -> 20 tick per operation) and recipe simplification.
Some machines are removed:
Sawmills (unconfigurable and lack of necessity)
Iron & Obsidian Anvils: lack of necessity
Refractory: lack of necessity, will encourage players to use ceu coke oven instead.
Crucibles: since we don't have a casting mechanism yet...
Bloomert & Wither Forge: hard to change recipes. Might get added back in primitive smleting PR as optional side quest, who knows.
Recipes involving pyrotech ingredients that overlaps with ceu/susy ingredients are changed to use ceu/susy ones, overlapping ingredients are either hided from JEI, or provided with a recipe to convert them to ceu/susy ones.
There're some issues with /grs reload, where all removed recipes will re-appear after reloading. This is an issue on grs pyrotech compat.
3. Mod dropt (drop tweaks) https://github.com/codetaylor/dropt-1.12/issues/86 so some drop adjustment will not function. -fixed via fugue
NoTreePunching is removed completely so some items/blocks might vanish in existing saves.
Metaitem form of straw is removed so player might find some optifinium items at the deepest buttom of their chests. Who cares anyway
What
Part 1 of #970, adding only pyrotech integration.
Brief Overview
The Best™ roadmap ever :trollface:
Implementation Details
Issues
3. Mod dropt (drop tweaks) https://github.com/codetaylor/dropt-1.12/issues/86 so some drop adjustment will not function.-fixed via fugueWho cares anywayThis PR fixes #918