Closed vishnuvardhan2005 closed 4 years ago
@vishnuvardhan2005 That is something I'm interested in myself, but don't have time currently to research. So no, I don't know the exact way to do that. I'd say using ARFoundation, it should be possible to raycast into a center of a box to determine the approximate position of an object.
Sorry I can't be of more help.
Hi,
I am trying to use this for object detection. I want to combine this with AR. For example, on detecting a object DOG, instead of drawing a bounding box, I want to show a animation in that area. I don't have good knowledge on Unity as I am using it for the first time. Is it possible? If yes, can you point to any references that would be helpful