Closed Syncaidius closed 1 year ago
This feature is being dropped so that efforts are focused on providing excellent support for HLSL in Vulkan, via HLSL to Spir-V compilation. This will ensure that a common shader language is used for DirectX 11/12 and Vulkan.
Implement shader system which supports GLSL/Spir-V compilation. May also invole
Molten.Graphics.DXC
for HLSL to Spir-V compilation.