Syncaidius / MoltenEngine

A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
MIT License
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Support for Loading Pre-Compiled Shaders #206

Open Syncaidius opened 1 year ago

Syncaidius commented 1 year ago

Add support for saving and loading compiled shader bytecode directly.

This may be required on platforms such as Android, where the preferred approach may be to package precompiled shaders in release builds for optimal load times.