Syncaidius / MoltenEngine

A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
MIT License
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Bump Magick.NET-Q8-AnyCPU from 13.1.3 to 13.2.0 #217

Closed dependabot[bot] closed 1 year ago

dependabot[bot] commented 1 year ago

Bumps Magick.NET-Q8-AnyCPU from 13.1.3 to 13.2.0.

Release notes

Sourced from Magick.NET-Q8-AnyCPU's releases.

Magick.NET 13.2.0

Changes in Magick.NET:

  • Added MagickFormat.Mpo.

Related changes in ImageMagick since the last release of Magick.NET:

  • Add support for DXGI_FORMAT_R10G10B10A2_UNORM (#6423)
  • There is no need to also code WebPEncode when WebPAnimEncoderAdd is used (#6415)
  • Store additional information when dng:read-thumbnail is specified so the user knows how to read the thumbnail data.

Library updates:

  • Magick.NET.Core 13.2.0
  • Magick.NET.SystemDrawing 7.0.6
  • Magick.NET.SystemWindowsMedia 7.0.6
  • ImageMagick 7.1.1-14 (2023-07-22)
  • de265 1.0.12 (2023-06-13)
  • imath 3.1.9 (2023-06-01)
  • openexr 3.1.9 (2023-06-26)
  • freetype 2.13.1 (2023-06-24)
  • harfbuzz 8.0.1 (2023-07-12)
  • heif 1.16.2 (2023-05-22)
  • jpeg-turbo 3.0.0 (2023-07-03)
  • jpeg-xl 0.8.2 (2023-06-14)
  • png 1.6.40 (2023-06-21)
  • tiff 4.5.1 (2023-06-10)
  • webp 1.3.1 (2023-06-23)
  • zip 1.10.0 (2023-06-23)

Full Changelog: https://github.com/dlemstra/Magick.NET/compare/13.1.3...13.2.0

Commits
  • ba476c7 Published Magick.NET 13.2.0
  • 2627f23 Updated Magick.Native
  • f47be9d Added extra unit tests and added a test for the properties that were recently...
  • 6ec4734 Added extra unit test.
  • 01b1d11 Set phash:colorspaces to make sure we get the same result.
  • 9bad277 Added new MagickFormat.
  • ed3ee2f Updated Magick.Native
  • e205867 Updated packages.
  • See full diff in compare view


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Syncaidius commented 1 year ago

@dependabot rebase

Syncaidius commented 1 year ago

@dependabot rebase