Syncaidius / MoltenEngine

A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
MIT License
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Bump Magick.NET-Q8-AnyCPU from 12.0.1 to 12.1.0 #71

Closed dependabot[bot] closed 2 years ago

dependabot[bot] commented 2 years ago

Bumps Magick.NET-Q8-AnyCPU from 12.0.1 to 12.1.0.

Release notes

Sourced from Magick.NET-Q8-AnyCPU's releases.

Magick.NET 12.1.0

Changes in Magick.NET:

  • Added extra Shave(size) overload to MagickImage.
  • Added GetEnvironmentVariable and SetEnvironmentVariable to MagickNET (#1226).
  • Added IMagickColors interface to the MagickColors class.
  • Added Colors to the MagickFactory.
  • Added IEquatable<IMagickColor<TQuantumType>?> to IPixel<TQuantumType>.
  • Corrected the ToString and ToShortString methods of MagickColor for CMYK.

Related changes in ImageMagick since the last release of Magick.NET:

  • Fixed 32-bit AccessViolationException in the libheif dependency (#1231).
  • NCC must return a value less or equal to 1 (#1220).

Library updates:

  • ImageMagick 7.1.0-46 (2022-08-17)
Commits
  • 77576af Published Magick.NET 12.1.0
  • 748625f More unit tests fixes.
  • 2de469e Fixed unit tests.
  • a419d07 Corrected the ToShortString method of MagickColor for CMYK.
  • 878e52d Corrected the ToString method of MagickColor for CMYK.
  • af84ead Cleanup Netstandard21 class declaration.
  • aebccfd Corected array type.
  • 35a610c Fixed unit test after upgrade of Magick.Native.
  • 700bbbb Updated Magick.Native.
  • a83ac7e Added IEquatable<IMagickColor?> to IPixel<TQuantumType>
  • Additional commits viewable in compare view


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Syncaidius commented 2 years ago

@dependabot rebase