Syndaryl / DFRPGRandomDungeonGenerator

A HTML/CSS/JavaScript based random dungeon generator for GURPS. Eventual goals are to not only produce a map, but also populate the rooms with descriptions and challenges. Game statistics will be for the DFRPG / GURPS 4e.
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bazillion doors created - only a few shown #61

Closed Syndaryl closed 6 years ago

Syndaryl commented 6 years ago

see room 4 of the map generated with this settings for a totally degenerate case Dungeon Name: The Barrow of Bloody Sorrows

Map Style: Standard Grid: None Stairs? Yes Dungeon Size: Colossal Dungeon Layout: Square Room Layout: Tight Doors Standard Room Size: Medium Party CER 225 Corridors: Organized Trim deadends? Most Generosity: 100% Travel time: Randomly Selected

Remote treasure service disabled

using commit 88ba818a572a85408995363e05e6de635b7b6743

Syndaryl commented 6 years ago

index.html?map_style=ink_miser&grid=hex&dungeon_layout=rectangle&dungeon_size=tiny&add_stairs=yes&room_layout=scattered&room_size=medium&doors=standard&corridor_layout=organized&remove_deadends=most&generosity=onehundred&travel_distance=random&challenge=average&cer=500&seed=The%20Sepulcher%20of%20Ghastly%20Devastation&resolution=50

Room 4 is 27 x 9 - perimeter is 72, absolute maximum physically possible # of doors should be 36 but that's kinda crazy talk. Actual number of doors is 42....?

Syndaryl commented 6 years ago

This appears to have been resolved? I can't replicate it any more with the current master codebase.