A HTML/CSS/JavaScript based random dungeon generator for GURPS. Eventual goals are to not only produce a map, but also populate the rooms with descriptions and challenges. Game statistics will be for the DFRPG / GURPS 4e.
[x] Program collects a list of the biome tags on monsters
[x] List is presented to the user to select from
[ ] User will also be presented with "strictness" option: at one end its "really only Jungle monsters", at the other its "actually there's a lot of wiggle room".
[ ] At the lower ends, "out of biome" monsters will be in the wandering monster list, at the high end they may set up residences.
[ ] When the monster lists are generated, first pass grabs all monsters matching the biome list selected by the user.
[ ] second pass handles the "out of biome" monster option, salting the biome list with outsiders.
[ ] Monster generation continues as normal, but using this new filtered list.
It would be neat to encourage the generator to pull monsters and traps with a particular tag.