Synodic-Software / Soul-Engine

Physically based renderer and simulation engine for real-time applications.
GNU General Public License v3.0
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Solved Issue #114 #119

Closed r3C0iL closed 6 years ago

r3C0iL commented 6 years ago

Created classes and namespaces Frame and FrameManager, added nested detail namespace in FrameManager namespace, and added Step function to increment frameCount variable of currentFrame object.

Behemyth commented 6 years ago

Awesome work! If you could merge into synodic-software:dev instead of master I'll quickly merge it in.