Synodic-Software / Soul-Engine

Physically based renderer and simulation engine for real-time applications.
GNU General Public License v3.0
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Step 2: Create the Window #148

Closed Behemyth closed 6 years ago

Behemyth commented 6 years ago

Initialize a window using the libraries you have linked to.

This is described using GLFW/GLAD https://learnopengl.com/Getting-started/Hello-Window

The GLFW Documentation also has a simple example. http://www.glfw.org/docs/latest/quick.html

Nothing should be displayed in the window by the end of this, but you should be able to close the window and exit the program without any runtime errors.