Synodic-Software / Soul-Engine

Physically based renderer and simulation engine for real-time applications.
GNU General Public License v3.0
42 stars 24 forks source link

Implement Vulkan Instance #179

Closed Behemyth closed 6 years ago

Behemyth commented 6 years ago

Using the Vulkan Tutorial link as a basis, implement the constructor and destructor for the Raster Engine/Graphics API/Vulkan/VulkanAPI.cpp class. Any calls to GLFW for the time being will refer to issue #178 for its implementation of the required window setup.