Synodic-Software / Soul-Engine

Physically based renderer and simulation engine for real-time applications.
GNU General Public License v3.0
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Compute Backend #55

Closed Behemyth closed 6 years ago

Behemyth commented 7 years ago

All compute code should be called once from any Soul Engine file. Under the hood, this code should run on primarily a CUDA device and fallback to OpenCL. Truly, large compute tasks should use everything, even the CPU