Synthesis-Collective / DynamicVariance

Bethesda LList probability editor and variant splicer
GNU General Public License v3.0
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Extra spawns of different entries #11

Open Noggog opened 3 years ago

Noggog commented 3 years ago

Basic LList systems offer "count" concepts, where a single entry can be chosen, and produce X of those targets.

The problem with that is that it's X of the exact same npc/item. Instead, with #8 support, we could instead spawn X different entries on the list, giving a more varied selection when multiple things spawn.