All coil blocks don't have a lang file name, and every tier after pikyonium is missing textures.
Neutronium and cosmic neutronium coils have broken recipes, and infinity&eternity coils do not have a recipe at all.
GCYL-CEu coils blocks don't have connecting textures, as opposed to GTCEu coil blocks.
Also, the coils are straight up bad. Black titanium coils require (aside from uncraftable black titanium dust [UPD: black titanium is actually craftable - pikyonium and titansteel are not, but suffer the same issues]) neutronium EBF coils and have worse stats (outside of parallelization in multi smelters, of all things) for all other applications. Same goes for all other coils. It is somehow more efficient to use tritanium coils than "infinity" and "eternity" coils. Bad game design. Also, for some reason they don't show up in all those other multiblock patterns, even if they can be built and will form with them (I checked with the oil cracking unit).
All coil blocks don't have a lang file name, and every tier after pikyonium is missing textures.
Neutronium and cosmic neutronium coils have broken recipes, and infinity&eternity coils do not have a recipe at all.
GCYL-CEu coils blocks don't have connecting textures, as opposed to GTCEu coil blocks.
Also, the coils are straight up bad. Black titanium coils require (aside from uncraftable black titanium dust [UPD: black titanium is actually craftable - pikyonium and titansteel are not, but suffer the same issues]) neutronium EBF coils and have worse stats (outside of parallelization in multi smelters, of all things) for all other applications. Same goes for all other coils. It is somehow more efficient to use tritanium coils than "infinity" and "eternity" coils. Bad game design. Also, for some reason they don't show up in all those other multiblock patterns, even if they can be built and will form with them (I checked with the oil cracking unit).