Syomus / ProceduralToolkit

Procedural generation library for Unity
https://assetstore.unity.com/packages/tools/utilities/procedural-toolkit-16508
MIT License
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Building generator not working in 2017.4.0f1 Personal #31

Closed SorraTheOrc closed 6 years ago

SorraTheOrc commented 6 years ago

The building generator is producing lots of noise as can be seen in the image below.

image

Bug report

Building generator is creating correct size buildings but they are not neatly rendered.

Version

Steps to reproduce

  1. Open Buildings scene
  2. Scene looks OK in the editor
  3. Hit play
  4. Generated building looks like the image above (in both Game window and Editor window)
  5. Adjusting parameters changes building correctly by length, width, floors etc. but similar issues are seen in all cases

Feature request

Behaviour as seen at http://syomus.com/ProceduralToolkit/Buildings is the goal

Question

Depending on whether I find something else suitable I may be willing to try to debug this. However, I'm no Unity expert and have not looked at the code here yet. Any pointers as to what might be wrong will help me (or someone else) should I decide to take a look.

SorraTheOrc commented 6 years ago

I've taken a look at a bunch of the other scenes. They seem to work fine.

BasmanovDaniil commented 6 years ago

Thank you for the bug report! There was an issue in CompoundMeshDraft which was fixed but not pushed yet into the Asset Store. You can either replace the file with a fixed version or install a newer version of the toolkit from the repository.

BasmanovDaniil commented 6 years ago

I've uploaded fixed packages to the release page and submitted them to the Asset Store, hopefully they will be approved soon.

BasmanovDaniil commented 6 years ago

Duplicate of #13

BasmanovDaniil commented 6 years ago

New packages are on the Asset Store