Closed cldgit closed 6 days ago
Boots up in a black screen, renders 2 frames and crashes
libkernel| Error:todo sceKernelGetModuleInfo(3) libkernel| Error:todo sceKernelGetModuleInfo(4) libkernel| Error:todo sceKernelGetModuleInfo(5) libkernel| Error:todo sceKernelGetModuleInfo(6) libkernel| Error:todo sceKernelGetModuleInfo(7) libkernel| Error:todo sceKernelGetModuleInfo(8) libkernel| Error:todo sceKernelGetModuleInfo(9) libkernel| Error:todo sceKernelGetModuleInfo(10) libkernel| Error:todo sceKernelGetModuleInfo(11) libkernel| Error:todo sceKernelGetModuleInfo(12) libkernel| Error:todo sceKernelGetModuleInfo(13) libkernel| Error:todo sceKernelGetModuleInfo(14) libkernel| Error:todo sceKernelGetModuleInfo(15) [16] MonoAssembliesPS4.prx| Image allocation, addr:0x32230000 size:0x00e19030 Console:getenv result:0 Console:getenv result:0 Console:getenv result:0 Console:getenv result:0 Console:getenv result:0 libSceSystemService| Error:todo sceSystemServiceHideSplashScreen libSceSaveData| Error:todo sceSaveDataTerminate [13] UnityNpToolkit.prx| Image allocation, addr:0x21ab0000 size:0x00049030 libSceNpManager| Error:todo sceNpSetNpTitleId libSceNpManager| Error:todo sceNpRegisterStateCallback libSceNpTrophy| Error:Failed to parse trophy data: Invalid trophy key, decrypting is impossible Couldn't vkQueueSubmit VK_ERROR_DEVICE_LOST saving config files shutting down VideoOut deinit Graphics| closed: command buffer watcher deinit Graphics| done deinit Graphics| closing command processors -> destruct CommandProcessor[0] Process exited with code 3221226505
01.00
Nothing
v.0.6-nightly_08.06.2024
20240608-201650.000.zip
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Please, describe what you get
Boots up in a black screen, renders 2 frames and crashes
Game version you are using
01.00
Current game status
Nothing
Your emulator version
v.0.6-nightly_08.06.2024
Upload your log there
20240608-201650.000.zip
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