Open Graubek opened 5 months ago
New console output:
Config logging.json loaded successfully
Config graphics.json loaded successfully
Config audio.json loaded successfully
Config controls.json loaded successfully
Config resolve.json loaded successfully
Config general.json loaded successfully
Renderer version: v.0.5-nightly_04.05.24
[1] eboot.bin| Image allocation, addr:0x10000000 size:0x0124d030
[2] libc.prx| Image allocation, addr:0x20000000 size:0x000d1030
[3] libSceFios2.prx| Image allocation, addr:0x300e0000 size:0x00169030
Selected GPU:NVIDIA GeForce RTX 4080 api:1.3.277
Error:Couldn't Allocate Host Memory: 0x140040000|520536064 type:51 result:VK_ERROR_OUT_OF_DEVICE_MEMORY
Error:Couldn't Allocate Host Memory: 0x15f0b0000|1677721600 type:51 result:VK_ERROR_OUT_OF_DEVICE_MEMORY
Error:Couldn't Allocate Host Memory: 0x1c30b0000|788529152 type:51 result:VK_ERROR_OUT_OF_DEVICE_MEMORY
Error:sceGnmMapComputeQueue
Error:TODO sceVideoOutSetWindowModeMargins
Console:CMD_SETFREQUENCYDIVIDEROPERATION
Console:CMD_SETLINESMOOTHENABLE
Console:CMD_SETLINESTIPPLEENABLE
Console:CMD_SETLINEWIDTH
Console:CMD_SETLOGICOPENABLE
Console:CMD_SETPOLYSMOOTHENABLE
Critical Error:unknown primitive type:0
Exiting
Error:TODO: scePlayGoGetInstallSpeed
Error:TODO: scePlayGoSetInstallSpeed
Error:TODO: scePlayGoGetToDoList
Error:TODO: scePlayGoGetToDoList
Error:TODO: scePlayGoGetToDoList
saving config files
shutting down VideoOut
deinit Graphics| closed: command buffer watcher
deinit Graphics| done
deinit Graphics| closing command processors
-> destruct CommandProcessor[0]
Process exited with code 3221226505
emulator version: v.0.5-nightly_04.05.24 log: 20240519-150355.000.zip
Please, describe what you get
Game crashes right after launch.
Game version you are using
01.00
Current game status
Nothing
Your emulator version
v.0.5-preview-0
psOff-libs version you are using
d4fe099
Upload your log there
20240415-165632.000.zip
Upload your screenshots there
Yes, I agree